The Spilt Milk Live Post-mortem: Week 2: Diversification
Hello and good morning, it’s Andrew J Smith here again, bringing you part two of the Dev Diary for my second iPhone game project, imaginatively codenamed ‘Project #2’. We’ve already covered the...
View ArticleThe Spilt Milk Live Post-Mortem: Week 3 – Beta path to your door.
How the devil are you? I’m Andrew J. Smith and welcome to part 3 of the development diary for what will – until its release – be known as ‘Project #2’ (or Angry Lines, or Line Em Up). So until now...
View ArticleThe Spilt Milk Live Post-Mortem: Week 4 – The Name of the Game
Howdy howdy howdy. Andrew J Smith here (again!), MD of Spilt Milk Studios – hopefully you recognise me by now. I’ll cut to the chase, this week we’re looking at the beginnings of the PR effort for...
View ArticleThe Spilt Milk Live Post-Mortem Week 5: Trailing Behind and Submission Holds
Presumptuous of me I know, so good morning or good day to you too. Andrew J Smith here, he of Spilt Milk Studios ‘infamy’, bringing you part 5 of the ongoing diary for my current passion – Hard Lines...
View ArticleSpilt Milk Studios 7: Launching an iPhone game
Andrew J Smith of Spilt Milk Studios has been sharing his experiences as an indie iOS developer. After one week of game sales, has it been worth it? Well well, what a rollercoaster this has been. As...
View ArticleSpilt Milk Diary 8: How to turn an iOS PR disaster into an opportunity
Andrew J Smith of Spilt Milk Studios has been sharing his experiences as an indie iOS developer. By week 8 of the diary (and week 3 of release), what has he learned. Just when I thought things would be...
View ArticleSpilt Milk Studios Diary 9: the power of Twitter
Andrew J Smith is one-half of Spilt Milk Studios. He recently launched Hard Lines on iOS, and has been sharing his experiences with us all on GAMESbrief. The past fortnight has been another interesting...
View ArticleGo free, spread the word
Andrew J. Smith of Spilt Milk Studios is clearly a gifted marketer. Armed with little more than chutzpah, charisma and Twitter, he has turned a zero marketing budget into a creditable campaign for his...
View ArticleSpilt Milk Studios Development Diary 10: Marketing Marathon
Andrew Smith of Spilt Milk Studios has been giving GAMESbrief the inside scoop on his experiences as an iOS indie games developer. Here he shares the ups and downs of marketing and promotion for the...
View ArticleSpilt Milk Development Diary 6 – Hard Lines hits the App Store
Diary 6 – And we’re off! Good lord, has it been a week? Andrew J Smith here (again, you don’t get rid of me that easily!), MD of Spilt Milk Studios. Well. This week we’re looking at the launch of Hard...
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