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The Spilt Milk Live Post-mortem: Week 2: Diversification

Hello and good morning, it’s Andrew J Smith here again, bringing you part two of the Dev Diary for my second iPhone game project, imaginatively codenamed ‘Project #2’. We’ve already covered the...

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The Spilt Milk Live Post-Mortem: Week 3 – Beta path to your door.

How the devil are you? I’m Andrew J. Smith and welcome to part 3 of the development diary for what will – until its release – be known as ‘Project #2’ (or Angry Lines, or Line Em Up). So until now...

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The Spilt Milk Live Post-Mortem: Week 4 – The Name of the Game

Howdy howdy howdy. Andrew J Smith here (again!), MD of Spilt Milk Studios – hopefully you recognise me by now. I’ll cut to the chase, this week we’re looking at the beginnings of the PR effort for...

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The Spilt Milk Live Post-Mortem Week 5: Trailing Behind and Submission Holds

Presumptuous of me I know, so good morning or good day to you too. Andrew J Smith here, he of Spilt Milk Studios ‘infamy’, bringing you part 5 of the ongoing diary for my current passion – Hard Lines...

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Spilt Milk Studios 7: Launching an iPhone game

Andrew J Smith of Spilt Milk Studios has been sharing his experiences as an indie iOS developer. After one week of game sales, has it been worth it? Well well, what a rollercoaster this has been. As...

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Spilt Milk Diary 8: How to turn an iOS PR disaster into an opportunity

Andrew J Smith of Spilt Milk Studios has been sharing his experiences as an indie iOS developer. By week 8 of the diary (and week 3 of release), what has he learned. Just when I thought things would be...

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Spilt Milk Studios Diary 9: the power of Twitter

Andrew J Smith is one-half of Spilt Milk Studios. He recently launched Hard Lines on iOS, and has been sharing his experiences with us all on GAMESbrief. The past fortnight has been another interesting...

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Go free, spread the word

Andrew J. Smith of Spilt Milk Studios is clearly a gifted marketer. Armed with little more than chutzpah, charisma and Twitter, he has turned a zero marketing budget into a creditable campaign for his...

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Spilt Milk Studios Development Diary 10: Marketing Marathon

Andrew Smith of Spilt Milk Studios has been giving GAMESbrief the inside scoop on his experiences as an iOS indie games developer. Here he shares the ups and downs of marketing and promotion for the...

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Spilt Milk Development Diary 6 – Hard Lines hits the App Store

Diary 6 – And we’re off! Good lord, has it been a week? Andrew J Smith here (again, you don’t get rid of me that easily!), MD of Spilt Milk Studios. Well. This week we’re looking at the launch of Hard...

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